INVESTIGADORES
BENOTTI Luciana
congresos y reuniones científicas
Título:
``DRINK ME'': Handling actions through planning in a text game adventure
Autor/es:
LUCIANA BENOTTI
Lugar:
Malaga, Espana
Reunión:
Workshop; The 11th Student Session of the European Summer School in Logic, Language and Information (ESSLLI StuS 2006); 2006
Institución organizadora:
Universidad de Malaga
Resumen:
The general aim of this work is to investigate how the addition of state-of-the-art reasoning capabilities can be useful in a dialogue system. In particular we will work with FrOz, a dialogue system that was developed at the University of Saarbr¨ucken to explore this idea. FrOz is a text adventure game that uses Description Logics to codify a given game state. It is assisted by a theorem prover (RACER) for inference. In this paper we discuss how to add a planning step to FrOz?s actions module. The actions module is in charge of executing commands indicated by the player whenever the specified preconditions are satisfied in the current state of the game. The point of adding planning capabilities to the actions module is to increase the flexibility of the dialogue system. To achieve this aim we will use a general purpose planning system, Blackbox, that implements modern planning techniques.