BECAS
BAJO Juan Miguel
capítulos de libros
Título:
An Interactive Buoyancy Model for Procedural Animation and Rendering
Autor/es:
JUAN MIGUEL BAJO; GUSTAVO PATOW; CLAUDIO DELRIEUX
Libro:
Soft Computing Applications
Editorial:
Springer Cham
Referencias:
Año: 2023;
Resumen:
According to classic physics, any solid object submerged in a fluid medium receives an buoyancy force equal to the weight of the fluid volume displaced by the submerged portion of the object. Even though there are solutions to simulate this phenomena, real-time buoyancy sim- ulation models are an active research topic in Computer Graphics. In this paper, we present a new real-time method to simulate fluid-to-solid dynamics. The solution is competent for a broad generality of use cases. The technique is suitable to be implemented with GPGPU technologies.